Here are Red Dead Redemption's PC requirements

We all knew it was coming, but yesterday, after multiple leaks, Rockstar finally announced Red Dead Redemption will soon launch on PC.
As Ed reported, the upcoming release will also include Red Dead Redemption’s standalone zombie expansion – Undead Nightmare – on its PC debut.
And now, we also know those all important PC requirements for Rockstar’s cowboy epic, so if you are getting ready to saddle up and ride off with John Martson and co, you can double check you’ve got the kit you need.

Red Dead Redemption and Undead Nightmare Coming to PC October 29

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Fans have already found a way to make Link the main protagonist in The Legend of Zelda: Echoes of Wisdom

The Legend of Zelda: Echoes of Wisdom may be the only Zelda game wherein Link steps aside to let Zelda take the leading role, but apparently that’s one game too many for some Link aficionados who’ve learned how to restore his as the main character.
It turns out that – somehow – fans have discovered that if you’re able to pull off a little button pushin’ wizardry after the first dungeon, you can complete the rest of The Legend of Zelda: Echoes of Wisdom as Link.

Echoes of Wisdom is So Broken You Can Play as Link

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Assassin's Creed Shadows co-op mode in development – report

Ubisoft is working on a co-op mode for the delayed Assassin’s Creed Shadows, a new report has claimed.

Already in development before the delay and currently planned as a post-launch addition, Ubisoft is said to be creating the co-op mode as an optional extra.

That’s according to the latest Insider Gaming report on Shadows’ development, which makes clear the co-op mode wasn’t the cause of Ubisoft’s recent decision to hold the game’s release until 2025.

Ubisoft has publicly made no mention of a co-op offering for Shadows, which features two protagonists – the shinobi Naoe and the samurai Yasuke. The suggestion here, though, is that two players will be able to take charge of both characters and play side-by-side.

This would not be the first time Assassin’s…

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Assassin's Creed Shadows staff reportedly pushed Ubisoft to delay game for months

Ubisoft staff asked bosses over the course of several months to delay Assassin’s Creed Shadows, a new report has claimed, as the need for further time became clear.

“While the announcement was somewhat of a shock publicly, internally, it was expected and desperately needed,” Insider Gaming writes, based on the accounts of seven developers working on the project.

The report cites a need for Shadows’ developers to be given additional development time to address bugs and better incorporate recent “tweaks” to gameplay mechanics based on playtests and mock reviews (a standard practice where external consultants size-up projects before copies are given to press).

Of particular note here is the mention that Ubisoft is taking time to address historical and cultur…

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Legacy of Kain Soul Reaver 1 & 2 Remastered announced via PlayStation listing

The widely-expected Legacy of Kain: Soul Reaver 1 & 2 remaster has popped up in a now-deleted PlayStation Store listing, ahead of Sony’s State of Play broadcast tonight.

That listing included a trailer for the game, which has now been reuploaded to social media, below. There’s a release date, too: 10th December 2024.

Legacy of Kain Soul Reaver 1 & 2 Remastered will include both of Crystal Dynamics’ beloved dark fantasy action-adventure games with their original and remastered graphics for you to swap between. Here’s a first look:

Legacy of Kain Soul Reaver 1-2 Remastered trailer via PSN, releasing December 10th (Aspyr)Celebrate Soul Reaver’s 25th Anniversary.Experience the epic conflict of Kain and Raziel in original form or with remastered graphic…

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Concord reportedly cost £300m to make amid a culture of "toxic positivity"

PlayStation’s delisted shooter Concord reportedly cost £300m ($400m) to develop.
PlayStation podcast Sacred Symbols said it spoke to someone “who worked on Concord” who revealed the development cycle was “so much worse than you think” and full of “toxic positivity”, which meant critical feedback was ignored.

Eurogamer Newscast: When it costs £700, who exactly is the PS5 Pro for?

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Ubisoft insists XDefiant "absolutely not dying" as it shares new development roadmap

Amid ongoing player complaints and claims Ubisoft’s free-to-play shooter XDefiant is underperforming, the publisher has insisted the game is “absolutely not dying” as it unveils plans to tackle a range of issues in an updated development roadmap.

Ubisoft shared XDefiant’s latest roadmap in a newly published blog post, starting with an update on the game’s netcode and hitreg issues, and admitting it “still [has] a ways to go” as far as improvements are concerned. “I just want to quickly address the status of the game. i.e. is the game dying?,” the author then wrote. “No, the game is absolutely not dying. We know there are things we need to improve like Netcode/Hitreg and adding more content to progression, but the game is doing well. We just want it to do better…

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Nvidia boss: We can't do graphics anymore without AI

Nvidia boss Jensen Huang has discussed the advantages of AI, and said it was now a key component for the advancement of graphical capabilities.

“We can’t do computer graphics anymore without artificial intelligence,” Huang said, speaking recently at the Goldman Sachs Communacopia + Technology conference (via SeekingAlpha).

“We compute one pixel, we infer the other 32. I mean, it’s incredible,” Huang continued. “And so we hallucinate, if you will, the other 32, and it looks temporally stable, it looks photorealistic, and the image quality is incredible, the performance is incredible.”

While the energy costs of using AI are often highlighted as one of its various downsides, Huang argued that using it to compute parts of an image was instead saving power vers…

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Metro studio 4A Games remains within Embracer, following sale of Saber assets

The proposed sales of Metro studio 4A Games, as well as that of Pinball developer Zen Studios, has been cancelled, Embracer announced today.
In March of this year, Embracer announced the sale of more of its assets, including large portions of Saber Interactive, for the price of $247m. At this time, Saber’s new CEO Matt Karch stated the company had decided to take 4A and Zen with it, despite initial messaging from Embracer suggesting the Swedish conglomerate may retain the two studios.
Now, however, the potential sale of both studios has been cancelled, and 4A and Zen will remain within Embracer.

Eurogamer Newscast: When it costs £700, who exactly is the PS5 Pro for?

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Payday 3 gets new creative leads as player numbers remain dwarfed by decade-old predecessor

Starbreeze Studios has announced major changes to Payday 3’s creative leadership team – with former game director Miodrag Kovačevićas “stepping away” from the role – as the co-operative shooter continues to struggle against its decade-old predecessor Payday 2.

Back in February, Starbreeze admitted Payday 3 player activity was “currently at significantly lower levels than [it] would like”, and a month later, CEO Tobias Sjögren was ousted from his role after the company’s board determined the studio “needs a different leadership”. But a quick look at Steam Charts suggests Payday 3’s playerbase continues to be dwarfed by that of its predecessor: Payday 3 saw a monthly average of around 844 Steam players in August – its highest monthly av…

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